Angst may be the worst commercially released first-person shooter of all time. It is so affectingly bad that it makes other games worse.
Tag Archives: CD-ROM
The disarmingly slow Idaho wilderness highlights Backpacker as a reminder to take a deep breath and appreciate a life lived restfully.
Plenty of better racing games exist than Ballistics. None can match its unbelievable, outrageous speeds.
If you’ve ever wanted to pilot a flying car, BHunter is excellent wish fulfillment. Its shoddy world-building may not keep your interest past that.
An interview with Bob Stein, co-founder of the Voyager Company. Stein dives into the continually changing nature of digital information and the role that the CD-ROM and multimedia played in feeling out the future of art and content.
We made recipes from CD-ROM cookbooks. Here are our thoughts about them and their (mostly terrific) food.
On April 8th, 2017, a few friends and I will attempt to cook recipes from old CD-ROM cookbooks. It could be amazing or a total disaster!
The rusty sci-fi future of Cybermercs enlivens its repetitive role-playing shooting gallery gameplay, at least for a while.
Combining first-person shooters and strategic simulation around a specific location is a brilliant concept. Defcon 5 implements it in an extremely flawed way, though enough that you can see what works.
From the highest vantage point to a small dungeon, Dominus finds a plethora of ways to wage war and then never gives you the time to try them.