The Labyrinth of Time
Bradley W. Schenck’s terrific blend of the ordinary and the surreal stages a one-of-a-kind world that elevates an otherwise by-the-numbers adventure.
Bradley W. Schenck’s terrific blend of the ordinary and the surreal stages a one-of-a-kind world that elevates an otherwise by-the-numbers adventure.
Ladder Man has a fun central idea that’s fundamentally a chore.
Laser Light spends too much time nitpicking the little things to live up to its inspired riff on Pipe Dream.
Step onto the set of the future of television – a faithful reproduction of 1970s game shows at their best and worst.
Life & Death accurately simulates the stress and challenge of hospital work. Not for the faint of heart or those easily deterred by a steep challenge.
Although blatantly inspired by Myst, Sierra’s Lighthouse has its own take on how to build an indifferent world.
Lineality claims to be the first one-dimensional game – like, literally, it’s just a line. As you’d expect, it’s a joke.
From the bones of the strategy genre comes this liquid-y war game where fighting is about filling up the right spaces.
In place of plot or a focus on RPG stats, Magus lets you wander.
One of the first of William Soleau’s puzzle-lite games, Maze Mission Adventure Game is suitably fun to explore in short bursts.