Tagged: local multiplayer

Econ’s Arena Strategy category

This lovingly cluttered, colorful strategy game based on the classical elements needs more focus to deliver a endgame as compelling as it looks.

Screenshot from Fooblitzky

Fooblitzky Board category

Like an exaggerated version of deduction classic Clue, Infocom’s Footblitzky demands good note-taking to make logical order out of its overstuffed rules.

Screenshot from Gooch Grundy's X-Decathlon

Gooch Grundy’s X-Decathlon Sports category

Behold, a great awful game: Gooch Grundy’s X-Decathlon‘s astounding silliness frees its nonsensical sports from the need to be good or playable.

Screenshot from Heroes

Heroes Arcade category

If you packed as many features as possible into a version of Snake, it might look like Heroes.

Title screen from HoverSki

HoverSki Racing category

Loaded with speed but awkward to play, HoverSki is an unfortunate victim of game design groupthink.

Screenshot from Millennium Auction

Millennium Auction Other category

A combination of random events and speculative fiction creates drama in this game’s virtual auction house. Does it matter that we can’t separate the randomness from the intentional storytelling and character? (This article includes a history of the game’s rocky production.)

Screenshot from MissionForce: CyberStorm

MissionForce: CyberStorm Strategy category

MissionForce: CyberStorm‘s complex strategic gameplay underscores a dark narrative about the encroaching, soulless logic of endless war. It deserves to be considered a classic.

Screenshot from QuarterPole

QuarterPole Simulation categorySports category

A clever scenario mode guarantees that anyone can jump into QuarterPole and have fun watching a horse race, though its depth might confuse those who aren’t fans of the real thing.

Screenshot from Span-It!

Span-It! Board category

Span-It is a decently fun, cerebral board game, but its strategic weaknesses are cripplingly obvious against the computer.

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