This 1996 adaptation of the video board game series Atmosfear takes cues from features in other CD-ROM computer games. Some ideas improve the video board game format; others don’t.
Tagged: local multiplayer
It’s not Bomberman. It’s not Doom. It’s Boom! It’s a shameless ripoff of both franchises that has enough verve to stand on its own.
Big on profits, light on ethics, and lavishly excessive in detail, the business simulator Capitalism is, for better or worse, an accurate look at what it’s like to run a big corporation.
Creep Clash is a lousy fighting game, but at least it’s a lousy Halloween fighting game.
This lovingly cluttered, colorful strategy game based on the classical elements needs more focus to deliver a endgame as compelling as it looks.
Six years after designing Tetris, Alexey Pajitnov followed up his beloved puzzle game with a bizarre misfire about stacking faces.
Like an exaggerated version of deduction classic Clue, Infocom’s Footblitzky demands good note-taking to make logical order out of its overstuffed rules.
Frogger’s first 3D outing is unexpectedly his best.
Behold, a great awful game: Gooch Grundy’s X-Decathlon‘s astounding silliness frees its nonsensical sports from the need to be good or playable.
The wildly erratic, bizarre fighting game Grizzly is too much and all over the place – uncomfortably intense while trying to be silly.