Teazle
One minute, it’s a racing game. The next minute, it’s math. Teazle is a digital board game made out of minigames, and its wild variety is both its biggest strength and its biggest weakness.
One minute, it’s a racing game. The next minute, it’s math. Teazle is a digital board game made out of minigames, and its wild variety is both its biggest strength and its biggest weakness.
A trippy piece of single-purpose novelty art software like The Groove Thing feels anachronistic today. It’s here to make groovy background art with full-hearted 90s aggression, and it does it well enough.
Time Warp seasons the Dr. Brain formula with historical action games that, while thematically sound, are arguably a step back in quality.
This bleak resource trading game holds onto hope and perseverance amid the cold. (Except for the slavery stuff.)
In a big departure for MECC’s Munchers series, the spinoff Troggle Trouble Math is like a math dungeon crawler, with a story and structure that can fit a variety of math activities.
Ghoulish atmosphere and a few smart tweaks make Troubled Souls one of the better iterations of a well-worn puzzle formula.
Phantom Funhouse uses a surprising amount of made-up books and files to create the life of a sci-fi punk artist – and then to question the nature of reality.
Disney World is a fantasy, an illusion, and the Disney World CD-ROM is a guide to what that fantasy was supposed to look like on its 25th anniversary.
May 13th, 2017 kicks off Macintosh Week on The Obscuritory!
You have to admire the ambition and scope of an edutainment game that covers the entire pantheon of Greek legend and, weathering its constantly messy design and acting, sort of achieves its goals.