The free multiplayer shooter Control Monger has a unique defensive gameplay keeps you constantly moving. To learn what it was like, I brought in some friends!
Tagged: multiple characters
Tensions flare quickly in Deadlock, a colonization game focused on one crowded region of a new planet.
As an educational tool about dinosaurs, this game is limited by its strategic shortcomings. As a strategy game, it’s held back by its adherence to science.
Often clumsy but never too tough, Don’t Go Alone has some spooky fun with its campy haunted house motif.
Osamu Sato’s magnum opus is unequivocally the strangest game ever made. Behind its madness, you’ll find a metaphorical tale of rebirth and self-actualization. I love that something like this was made.
Muriel Tramis’s slave rebellion strategy game confronts history with a cathartic rage never encountered in games – and it came out in the 80s.
Behold, a great awful game: Gooch Grundy’s X-Decathlon‘s astounding silliness frees its nonsensical sports from the need to be good or playable.
H.E.D.Z. has 225 characters – one of the largest, strangest groups ever assembled – and not much else.
In place of plot or a focus on RPG stats, Magus lets you wander.
A combination of random events and speculative fiction creates drama in this game’s virtual auction house. Does it matter that we can’t separate the randomness from the intentional storytelling and character? (This article includes a history of the game’s rocky production.)