1000 Miglia succeeds as a capsule for an important piece of automotive history but mostly fails as a fun racing game.
Tag Archives: third-person
The abstract early 3D graphics in Alpha Waves complement its fast-paced yet meditative platform gameplay.
The disarmingly slow Idaho wilderness highlights Backpacker as a reminder to take a deep breath and appreciate a life lived restfully.
If you’ve ever wanted to pilot a flying car, BHunter is excellent wish fulfillment. Its shoddy world-building may not keep your interest past that.
The expectations of the adventure genre weigh on this game that otherwise has a blast chasing the non-logic of an increasingly absurd dream.
Gravity, space, and direction are torn to pieces by kiki the nano bot‘s mind-bending antics, possibly too much so.
With its creative, pulpy setting wasted on D-level writing, Noctropolis is an ambitious misfire of the highest order. It’s a game as beautiful and intricate as it is mesmerizingly lousy.
popol maya is a philosophy expressed as a game. Its vibrant, often poorly communicated mythology only partly channels the game’s view on life.
You have to admire the ambition and scope of an edutainment game that covers the entire pantheon of Greek legend and, weathering its constantly messy design and acting, sort of achieves its goals.