In the age of Tetris clones, 1989’s Klax stood out with its unique tile-dropping combo gameplay. Like all successful games, copies were inevitable. Enter Tubes.
Despite the upgraded aesthetics, Tubes plays nearly identically to its inspiration. The game of course provides a few tweaks – science theming and special game pieces being the most significant – but little else shakes it from feeling like a knockoff. » Read more about Tubes
I’ll skip the introductions. No, RoboMaze I never saw public release outside a bundle collection. Yes, this could be a blessing, given the sequel’s quality.
In RoboMaze II, players control a robot under the command of freedom fighters from the Resistance taking down a repressive dictator by battling through his massive tower, complete with an oversized lobby and penthouse. These battles play out in straight-forward run-and-gun fashion with a little platforming mixed in. The setup is ripe for level design potential. Each room uses only a single screen, with 20 areas grouped together to form a level. This lends itself to rapid-fire progression and light puzzle elements. Should you use a key in this room? Or wait for the next floor to see what you can unlock?
Too bad the game is unplayably busted. » Read more about RoboMaze II